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Nvidia Titan V Helps Actual-Time Ray Tracing in Battlefield V With No RT Cores: Report


In December 2017, Nvidia launched the Titan V GPU. Primarily focusing on use instances akin to machine studying, large knowledge evaluation, and synthetic intelligence growth. It seems that the Titan V has different purposes too. In response to a current report, the Titan V can run Battlefield V with ray tracing regardless of not having any RT cores. An attention-grabbing growth contemplating 2018 noticed Nvidia launch its RTX line-up of GPUs that characteristic RT cores, obligatory for real-time ray tracing. Plus the Titan V relies on Volta architectures versus the Nvidia GeForce RTX’s newer Turing structure.

3dcenter examined (by way of Section Subsequent) Battlefield V on the Nvidia Titan V with real-time ray tracing enabled. Not solely does it declare that ray tracing labored on the $2999 GPU, however it held its personal versus the Titan RTX having the ability to run Battlefield V at 1440p with the Extremely visible preset at round 80fps normally. Efficiency dropped to 56fps on the Rotterdam map.

It is spectacular to see the Nvidia Titan V commerce blows with newer . Talking of which, if leaks are to be believed, Nvidia will reveal the its midrange GeForce RTX 2060 GPUs at CES 2019. A reviewers information for the GPU has been found, detailing its specs, options, and efficiency targets. Very like the high-end GeForce RTX 2070, 2080, and 2080 Ti, it ought to be based mostly on the Turing structure.

Moreover, the corporate may additionally launch a GeForce GTX 11xx collection of GPUs that will not have RTX cores and options as effectively along with cellular variations of GeForce RTX GPUs as effectively.

For those who’re a fan of video video games, take a look at Transition, Devices 360’s gaming podcast. You possibly can hearken to it by way of Apple Podcasts or RSS, or simply hearken to this week’s episode by hitting the play button beneath.





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